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GameON

GameON: Overcome youth unemployment through digital entrepreneurship

GameON aims to help young people overcome unemployment by providing them with the necessary skills and knowledge to become entrepreneurs in the digital sector.

Grant Agreement Number: 2021-1-ES02-KA220-YOU-000028541

Funded by: Erasmus+        Duration: 01/01/2022 – 01/01/2024


Challenge

The high level of unemployment among young people in EU countries reflects the difficulties young people face in finding a job, especially due to the COVID-19 crisis. Entrepreneurship is a key tool in the fight against unemployment, as it serves as a double weapon.

On the one hand, the person who becomes an entrepreneur is no longer unemployed. And on the other hand, a successful entrepreneur can even be able to hire employees, facilitating access to employment for other citizens in need. However, many times young people do not believe entrepreneurship to be a path they can take, as they find many obstacles to the successful starting of a business.

Learning digital business opens a new world of entrepreneurial possibilities with new businesses and start-ups, increasing the focus on digital technologies and services. This way, acquiring knowledge on those subjects offers young unemployed people a way of developing their own ideas and the chance to achieve professional success.

Innovation

GameON aims at helping young unemployed people overcome key barriers and learn how to become entrepreneurs, especially focusing on digital entrepreneurship as it is an area where young people have a competitive advantage, being born in a digital environment. To achieve this, GameOn will provide formation regarding digital business and entrepreneurship with a video game as a method.

Action

The GameOn project will develop a fully interactive simulation game focused on promoting entrepreneurship and digital business among young unemployed people. Offering 4 different scenarios, this game will allow the users to develop the following skills: Entrepreneurial Mindset; Innovation and Entrepreneurship core; Business Models, Business Canvas, Business Model You for Digital Entrepreneurs; and Digital Marketing.

The GameOn project will create a set of guidelines that will have the main aim to provide the final users with relevant information and an explanation of all the concepts and tools necessary for them when becoming digital entrepreneurs. Through the Digital Entrepreneurship Guidelines, users will be able to complement the training work performed through the GameON: Simulation game for digital entrepreneurship.

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European Commission’s support for the production of this content does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Project Partners

KMOP – Social Action and Innovation Centre
Asociación Valencia Inno Hub – Coordinator
(Spain)
Stowarzyszenie Centrum Wspierania Edukacji I Przedsiebiorczosci  
(Poland)
Center For Education and Innovation
 
(Greece)
Euphoria Net Srl
 
(Italy)
Markeut Skills Sociedad Limitada
(Spain)

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