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Erasmus+ / Leonardo Da Vinci / LLL

TINKER

An auThentIc learNing and gender-inclusive frameworK for tEaching infoRmatics in schools across Europe The TINKER project aims to address the gender gap in the ICT

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Erasmus+ / Leonardo Da Vinci / LLL

A4C

ACT4CONSENT An Erasmus+ project that aims to use drama and storytelling to help teachers address the topic of consent with students in the classroom. GA

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Erasmus+ / Leonardo Da Vinci / LLL

Creative Story-Tellers

Promoting children’s understanding of sustainable development through multimodal story-telling in Early Childhood Education and Care (ECEC) An Erasmus+ project that uses a multimodal approach to

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Erasmus+ / Leonardo Da Vinci / LLL

AWARE

AWARE – Increasing Anxiety awareness in higher education during (post) Covid-19 pandemic This project aims to increase anxiety/mental health awareness among HE Institutions staff and

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Erasmus+ / Leonardo Da Vinci / LLL

SLEAD Europe

SLEAD Europe – Service-Learning for Democracy in Europe. Supporting Teachers in Applying Democratic Competences Model SLEAD supports teachers in applying democratic competences models. Project Number:

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AELIA project logo
Erasmus+ / Leonardo Da Vinci / LLL

AELIA

AELIA – Applying a multi-stakeholder and whole-institutional approach to education for sustainability The aim of the project is to contribute to equipping all citizens with

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In&InEducation - Inclusive education with an intersectional approach, for the school success of girls and boys of migrant origin
Erasmus+ / Leonardo Da Vinci / LLL

In&InEducation

In&InEducation – Inclusive education with an intersectional approach, for the school success of girls and boys of migrant origin The project aims to promote the

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Our Digital Village project logo
Erasmus+ / Leonardo Da Vinci / LLL

Our Digital Village

Our Digital Village – Co-designed digital education in rural areas Our Digital Village aims to intervene in rural areas by promoting the acquisition of digital

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ISFP

P2T – Community

Parent involvement of migrant children P2T aims to showcase the crucial role of parental involvement in the educational success of migrant/refugee students. Grant Agreement Number:

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Inclusive Hubs project logo
Erasmus+ / Leonardo Da Vinci / LLL

Inclusive Hubs

Inclusive Hubs – A whole school approach to transform schools into Inclusive Hubs The project aims to reduce the barriers to inclusion for migrant learners

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Horizon 2020

SCIREARLY

SCIREARLY – POLICIES AND PRACTICES BASED ON SCIENTIFIC RESEARCH FOR REDUCING UNDERACHIEVEMENT AND EARLY SCHOOL LEAVING IN EUROPE Scirearly aims to determine successful policy approaches

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Program
Erasmus+ / Leonardo Da Vinci / LLL

OTWE

On the way to excellence – beginner teacher support program OTWE aspires to address the need for professional development of young teachers in the field

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Erasmus+ / Leonardo Da Vinci / LLL

U.S.L.

Understanding Service Learning as a Student-Centered Experiential Learning Activity and Versatile Teaching Strategy Service-learning (S-L) combines school education with meaningful civic engagement. This project aims

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School project
Erasmus+ / Leonardo Da Vinci / LLL

DigiLead

DigiLEAD: Supporting School Leaders to build a digital transformation strategy DigiLead aims to upskill the school leaders’ competencies to develop digital transformation strategies and support

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Erasmus+ / Leonardo Da Vinci / LLL

REBOOT NOW

REBOOT NOW: Prevention of Gender-Based Violence in Schools after Lockdown REBOOT NOW aims at preventing and combating gender-based violence (GBV) among children/young people in school,

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Dive-in-Dialogue project
Erasmus+ / Leonardo Da Vinci / LLL

Dive-In-Dialogue

Dive-In-Dialogue – Diversity and Inclusion through Dialogic Gatherings Involving European disadvantaged students in Dialogic Gatherings, in order to improve their key competences and foster their

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Erasmus+ / Leonardo Da Vinci / LLL

ENTICING

Enticing Teachers’ SkIlls in Digital Humanities Crowdsourcing The ENTICING project aspires to educate teachers on Digital Humanities Crowdsourcing and support them in improving the quality

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Embrace project
Erasmus+ / Leonardo Da Vinci / LLL

EMBRACE

EMBRACE – Fostering inclusion of children with intellectual disabilities in early childhood education and care Enhancing the quality of early childhood education and care and

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Erasmus+ / Leonardo Da Vinci / LLL

INCLUDED

INCLUDED: Inclusive sex-ed through creative methods INCLUDED brings together 7 European countries to develop an innovative sexual education programme addressed to students, with the involvement

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Erasmus+ / Leonardo Da Vinci / LLL

MEDIS

MEDIS – Mediterranean Inclusive Schools                                                      Promoting intercultural education as a key for social inclusion.  Grant Agreement Number: 2017-3615/001-001 Funded by: Erasmus+        Duration:

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Erasmus+ / Leonardo Da Vinci / LLL

FEINAMC

FEINAMC – Disseminating and scaling up good practices to Foster Educational Inclusion of Newly Arrived Migrant Children An Erasmus+ project aiming to foster educational inclusion

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POLITEIA logo
Erasmus+ / Leonardo Da Vinci / LLL

Politeia

Promoting global citizenship education in schools – Politeia POLITEIA seeks to develop an innovative quality training programme to increase the knowledge and skills of teachers

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Erasmus+ / Leonardo Da Vinci / LLL

iWell

Enhancing the Digital and Social Well-being in Schools The main aim of the project is to develop alternative innovative training material to empower primary school

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TGames
Erasmus+ / Leonardo Da Vinci / LLL

T-GAMES

T-Games – Games for Tolerance The aim of T-Games is to reduce and smooth the problem of school bullying starting its prevention from an early

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Project CHOICE logo
REC / Daphne / Justice

CHOICE

CHOICE: Promoting School Environments Inclusive of Diversity based on SOGI CHOICE aims at promoting more inclusive school environments and combating intolerance on the grounds of

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Integrated
AMIF

INTEGRATED

INTEGRATED: Promoting Meaningful Integration of 3rd Country National Children to Education Strengthening the successful participation of newly arrived third-country national children in education and contributing to

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Erasmus+ / Leonardo Da Vinci / LLL

RESET

RESET: Building Resilience in Basic Education Provision of quality adult education and resilience fostering in educationally disadvantaged adults and adult educators. Grant Agreement Number: 2019-1-AT01-KA204-051252

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GEM project
REC / Daphne / Justice

GEM

Gender Equality Matters – Tackling Gender-Based Violence The Gender Equality Matters (GEM) project aims to tackle gender stereotyping, gender-based bullying and gender-based violence. Grant Agreement

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FRIENDESK project logo
Erasmus+ / Leonardo Da Vinci / LLL

F.R.I.E.N.D.E.S.K.

F.R.I.E.N.D.E.S.K. -Foster Reception for Inclusive Educational Needs: Development of Educational Support for Kids The project aims to reduce social exclusion of children 0-6 years old

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DropIn project logo
Erasmus+ / Leonardo Da Vinci / LLL

DROP IN

Drop In: Early School Leavers Drop In aims at enhancing the basic and transversal skills of young drop-outs and reintroducing them in the labour market.

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PRACTICE project
Erasmus+ / Leonardo Da Vinci / LLL

PRACTICE

PRACTICE – Preventing Radicalism through Critical Thinking Competences Preventing radicalisation in school by empowering teachers through continuing professional development. Grant Agreement Number: 2018-1-IT02-KA201-048442 Funded by:

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CIRCLE-project
Erasmus+ / Leonardo Da Vinci / LLL

CIRCLE

CIRCLE: InClusIon of Refugee ChiLdren in Education    CIRCLE aims at supporting the inclusion of refugee/migrant children in good quality education and reducing their drop-out

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EDGE-project
REC / Daphne / Justice

ED.G.E

Ed.G.E: Educating girls and boys for Gender Equality Ed.G.E aims at educating and raising awareness to girls and boys on gender equality and gender-based violence.

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Hopeful-project
Erasmus+ / Leonardo Da Vinci / LLL

HOPEFUL

Hopeful – Extending teacHers’ cOmPetences in the effective teaching of literacy, numeracy and digital skills to rEFUgee children HOPEFUL aims at promoting the successful integration

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Apple-project
Erasmus+ / Leonardo Da Vinci / LLL

APPLE

APPLE: eArly warning Platform to Prevent youth from dropping out of school Education APPLE is a European initiative aiming to tackle Early School Leaving. Grant

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CO-Hapiness project
Erasmus+ / Leonardo Da Vinci / LLL

CO-Happiness

CO-Happiness – Happy and Safe in Community Co-Happiness aims at better preventing cases of child abuse and maltreatment. Grant Agreement Number: 2018-1-NL01—KA204-038991 Funded by: Erasmus+ 

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Play if for change project logo
REC / Daphne / Justice

Play it for Change

Play it for Change Educating and raising awareness among girls and boys for the prevention of gender-based violence. Grant Agreement Number: 776965 Funded by: REC 

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E-Course Logo
Erasmus+ / Leonardo Da Vinci / LLL

E-COURSE

E-COURSE: EnhanCing the ParticipatiOn and Learning Performance of Migrant and RefUgee Children in PRimary School Education                                                        Access to quality education for migrant children is

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Erasmus+ / Leonardo Da Vinci / LLL

MEDIS

MEDIS – Mediterranean Inclusive Schools                                                      Promoting intercultural education as a key for social inclusion.  Grant Agreement Number: 2017-3615/001-001 Funded by: Erasmus+        Duration:

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HOMBAT project logo
REC / Daphne / Justice

HOMBAT

HOMBAT – Combating HOMophoBic And Transphobic bullying in schools HOMBAT aims to create a solid and sustainable framework for the prevention and combating of Homophobic

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InterCap project logo
Europeaid

InterCap

InterCap – Developing Capacities together: European CSO-University networks for global learning on migration, security and sustainable development in an interdependent world InterCap envisages to establish

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ComBus - Combat Bullying project logo
REC / Daphne / Justice

COMBUS

COMBUS – COMBAT BULLYING: A Whole School Program ComBus aims at empowering students, parents and teachers on how to combat bullying in school. Project Number:

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Gamify project logo
Erasmus+ / Leonardo Da Vinci / LLL

Gamify your Teaching

Gamify your teaching: Increasing Vocational Competences of Entrepreneurship for Teachers with the use of Gamification Gamify provides better entrepreneurial education through gamification in teaching methods.

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